kelchyjzzyger Üye
Kayıt Tarihi: 2021-18-Agustos Ülke: Banglades
Aktif Durum: Pasif Gönderilenler: 70
|
Gönderen: 2021-30-Aralik Saat 21:19 | Kayıtlı IP
|
|
|
It may sound complicated, but it is essentially a system
that prevents players from constantly stealing forts from
one another because they must first meet the requirements
for declaring war before they can do so. A Governor sets
the tax rate, which influences how much certain actions
in the territory cost. He or she can then use the money
to fund public projects, upgrade the settlement and fort,
or simply keep it for themselves—though the players in
your territory may not be overjoyed with the Governor's
actions. Consuls can also be deputized by the Governor to
assist them in their management responsibilities.
Yes, that's correct. world-gold/eu-central-kor">New World EU Central Kor
Coins is possible to purchase a house in a
settlement at the level of 15 (provided that you have
earned a good reputation with the settlement by
completing quests in the area), which will serve as a
fast travel location with a cooldown timer. While it
isn't a unique plot—many players can share the same plot
of land—when they enter, they see their own personal
version of the interior, which can be customized with
decorations and furniture (some of which can provide you
with buffs while out in the world). It isn't a unique
plot because many players can share the same plot of
land. You are allowed to invite up to four other players
into your home to hang out with you.
While using different weapon types, you will gain
proficiency with them, which is independent of your
current level. For example, the more you use your sword,
the more active and passive swordfighting skills you can
unlock in the mastery tree, according to the game's
rules. On the other hand, active skills are special
attacks that have a long cooldown (for example, a
spinning attack that hits multiple enemies). If you put
in the effort, you could become an expert with every
weapon type.
There are also a plethora of weapons to choose from.
Swords, hatchets, spears, warhammers, bows, rapiers,
great axes, and even muskets can be found in the New
World. There are also magical weapons, such as the fire
and life staffs, as well as ice gauntlets, which can be
wielded. Any time you want, you can have two weapon sets
prepared and switch between them quickly by pressing the
1 and 2 keys on your keyboard.
Aside from that, there are seven crafting skills
available to you to use in the game. These are armoring,
arcana, cooking, engineering, furnishing, jewelcrafting,
and weaponsmithing. By combining resources, you can
create clothing, weapons, consumables, and even furniture
for your home. You'll also require high-tier crafting
stations in order to create high-tier items and to gather
rarer materials from the island's more dangerous regions.
The use of different types of weapons in the New World is
associated with magic, to be sure. There are two types of
staffs: life staffs (which are useful for healing and
protection) and fire staffs (which are useful for dealing
with fire). You can specialize in a particular type of
offensive or support magic through the use of two
separate skill trees in each game world. There are also
the ice gauntlets, which, as the name suggests, allow you
to perform ice-based magic.
|